Goblin Wizardling
Some goblins, sneaky and cunning, have managed to steal the secret of magic.
Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent.
Information
| Advances from: | |
| Advances to: | |
| Cost: | 15 |
| HP: | 24 |
| Movement: | 4 |
| XP: | 39 |
| Level: | 1 |
| Alignment: | chaotic |
| ID | Goblin Wizardling |
| Abilities: |
Attacks (damage - count)
![]() | staff melee | 6 - 2 impact | |
![]() | cold wave ranged | 7 - 3 cold | magical |
![]() | weak implosion ranged | 12 - 1 arcane |
Resistances
![]() |
blade | 0% | ![]() |
pierce | 0% | |
|---|---|---|---|---|---|---|
![]() |
impact | 0% | ![]() |
fire | 10% | |
![]() |
cold | 0% | ![]() |
arcane | 0% |
Terrain
| Movement Cost | |||
|---|---|---|---|
| Terrain | Defense | ||
![]() |
Castle | 1 | 60% |
![]() |
Cave | 2 | 40% |
![]() |
Coastal Reef | 2 | 30% |
![]() |
Deep Water | - | 0% |
![]() |
Flat | 1 | 40% |
![]() |
Forest | 2 | 50% |
![]() |
Frozen | 2 | 20% |
![]() |
Hills | 1 | 50% |
![]() |
Mountains | 2 | 60% |
![]() |
Mushroom Grove | 3 | 40% |
![]() |
Sand | 2 | 30% |
![]() |
Shallow Water | 3 | 20% |
![]() |
Swamp | 3 | 30% |
![]() |
Unwalkable | - | 0% |
![]() |
Village | 1 | 60% |





















